Making your own digital products
From a problem you know → a tested first product → automated selling and delivery
Lessons (in order)
- 01Find a problem people will pay to solve Digital products that sell start from a painful, recurring problem you have actually solvedBasics · 6 min
- 02Test before you build, test before you sell Measure interest with something free → real users try it → fix → then sellHands-on · 7 min
- 03Pricing digital products Marginal cost is near zero, so price on value delivered, not on costHands-on · 6 min
- 04Free knowledge that leads to a purchase (without pushing) Give free help that truly solves part of the problem, then offer the next step that helps moreIn depth · 7 min
- 05Automated delivery and after-sale care for digital products Buyers get the file right after paying, are using it within 5 minutes, and know where to get helpHands-on · 6 min
Free tools to use alongside
Hands-on
Ask and share in this path's community room
Go to the room →Go further when ready
Related templates
- Digital product planning canvas · Notion / printable PDFOutlined
E-book
Your First Digital Product
From what you know to a tested product that sells — without guessing
Outlined
Course
Make and Sell Digital Products
Leave with a first product tested by 3 real users
Idea